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Enemy : Bridgeman
The "Bridgeman" is an enemy on stilts that shoots projectiles to the player from a distance. The projectiles daze (camera effect) the player. If the player wall-jumps on his stilts, he falls to form a bridge.
The direction of the fall is decided by the level designer. A gizmos was visible to easily set where the direction of his fall.
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Shoots the player in far range
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Kicks the player in close range.

He would start his actions when the player steps inside an invisible trigger around him:
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The outer circle triggers his shots.
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The inner circle triggers his kicks.
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If a wall obstruct Bridgeman's vision, he will stop acting until he sees the player again.
HIS FALL
HIS ACTIONS
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