Wings of Wishes
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CLOUD
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Controllable with the left joystick.
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Max speed, acceleration, and deceleration are customizable in the editor​.
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Blow wind with the right joystick.
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Blowing wind redirects objects such as the Plane or Missiles.​
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Its Force for every pushable objects is customizable in the editor.​​
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PLANE​​​
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Falls with Gravity.
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Max force, and acceleration are customizable in the editor.​
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Listen to external forces (Vectors) to move.
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Friction : its horizontal movements are constantly diminished
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Friction strength is customizable in the editor.​
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Game returns to previous checkpoint if it hits a wall or missile.
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Canons & Missiles
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Canons fire missiles regularily.
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Shot delay, and Missiles' direction are customizable in the editor.​
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Canon can be destroyed by Missiles.
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Canons can open one or multiple secret passages, when destroyed.​
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The secret passage(s) are customizable in the editor.
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Missiles can be redirected by the Cloud's or gale's wind.
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Restart the game to previous checkpoint when it hits the Plane.
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GALE
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Redirects objects, such as the Plane or Missiles​.
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Its Force for every pushable objects is customizable in the editor.
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RESPAWN SYSTEM​​
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Any number of Checkpoints can be added inside a level. ​
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Checkpoints register every Canon's states (destroyed or intact) once activated.
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Checkpoints hold respawn position for the Cloud and Paper.
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Cloud's and Plane's respawn position for every checkpoint is​ customizable in the editor.​
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When Plane crashes, a Respawn occurs :
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Cloud and Plane returns to their respective position.
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Every Canons returns to their respective states (destroyed or intact) when the checkpoint was activated.
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Every Missiles are destroyed.
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